
Ubisoft never said or even hinted that Primal was essentially being built on top of Far Cry 4’s map. Ubisoft, where they create a “new” game based on a huge existing asset (the map) and no one even can tell.īut this does seem a bit underhanded to some degree. I suppose that’s the ultimate win-win scenario for Yes, the game essentially recycles hunting, skinning, foraging, climbing, assassinating and other mechanics from past games, but the map? I didn’t notice, and probably wouldn’t have if this comparison wasn’t posted online. Honestly, despite spending ~20 hours with Far Cry 4 and 25 with Far Cry Primal, this never would have crossed my mind.
